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+55 (27) 99903-2832

Victor Bruno Alexander Rosetti de Quiroz

Current Occupation: Teacher, Programmer and Entrepreneur

 

Current Focus: Game Developer, Simulators, Gamification and innovation.

 

Knowledge Areas: Computing, Games, Administration, Virtual Reality, Augmented / Mixed Reality, Robotics, Event organization, Education

 

Languages:

  • Fluent (English)

  • Spanish (Advanced / Fluent)

Core:

  • Empower people in science and technology

  • Promote information / knowledge

  • Martial arts

Graduação

PhD student in Intelligence Technologies and Digital Design - PUC-SP

Studying

Study focused on the application of artificial intelligence in gamified systems.

Concluded

Master in Digital Games Development - PUC-SP

Creation and application of a gamification system in higher education.

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Concluded

MBA in Business Management - FGV

Business plan development for game developers in the Brazilian market.

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Concluded

Bachelor of Computer Science - FAESA

Study on the use of clusters of common machines instead of supercomputers.

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Working on Laptop

Atuação

Professor at Universidade Anhembi Morumbi - Game Design Course

Working

Disciplines: 3D Game Programming and Artificial Intelligence

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Working

Professor at Faculdade do Centro Leste UCL - Information Systems and Engineering Courses

Disciplines focused on programming, artificial intelligence, hardware and innovation

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Working

Director and Programmer at YggBrasil Educação do Futuro

Do you need a system, game or simulator? Course or gamification?
It will be a pleasure to serve you!

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Other companies I worked for:

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Products

Overview of developed products

Overhead Crane Simulator

Year: 2019
 

Developed for: Tenger
 

Technologies: Unreal Engine 4
 

Abstract: Simulator for the training of loading and unloading professionals in the port area of Espírito Santo. The simulator has 4 screens, two joysticks and works with 4 types of loads:

  • Bulk

  • Granite

  • Container

  • Cellulose

Volenstein

Year: 2019
 

Developed for: Global Game Jam UCL
 

Technologies: Unreal Engine 4
 

Summary: Thomas tesla wakes up with his memory impaired after a mechanical improvement procedure on his body. Trying to repair his memory he finds fragments as he battles opponents on his journey. A futuristic hack'n'slash game.

Construction Site Simulator

Year: 2019
 

Developed for: INOVEDUC Project in partnership with SENAI
 

Technologies: Unreal Engine 4 with Oculus Rift
 

Summary: a construction simulator. The aim is to raise awareness and teach construction professionals about the risks and the need for personal protective equipment (PPE). A virtual reality (VR) environment was structured with 3 areas: The first to place the PPE (boots, gloves and helmet separately), without it there is no way to access the other areas. The second to teach about the correct disposal of construction material, with a color pattern of civil construction. The third to solve the problem of a high voltage wire loose in the yard. The project was presented at an internal fair at SENAI-ES.

UCL Coaster

Year: 2018
 

Developed for: Faculdade do Centro Leste UCL
 

Technologies: Unreal Engine 4 with Oculus Rift
 

Summary: Roller coaster simulator that tests the limits of virtual reality (VR) and entertains the brave (or not). Developed with in-depth studies on VR convenience, there are three levels:

  • Easy-For those who just want to enjoy the virtual environment with a little speed

  • Medium-For those who want to feel the chill in the belly with exciting falls

  • Difficult-For those who have given up on life and want to brainwash.